Designing intuitive products people choose to come back to.
Senior Product Designer, 5+ years building digital products from 0→1.
Hi, I'm Nikita, I'm Nikita, a senior product designer with 5+ years of experience. I specialize in the moments where users get lost or give up. Tangled navigation, invisible progress, onboarding that drops people off a cliff. That's where I do my best work.
I'm drawn to products that are genuinely hard to use well. Not because the design is bad, but because the underlying system is complicated and someone has to make it feel simple. I work best when the problem is structural. Lately I've been figuring out where AI actually helps and where it just gets in the way.
Outside of work I train in agility with my dog Coraline. It's a better parallel to design than it sounds. Structure, timing, clear signals, and a lot of iteration before anything clicks.
Selected works
idea worth exploring ↓

One Designer, Two Platforms, One Acquisition
Web · Mobile
One designer. Two platforms. An acquisition that could have broken everything.
Instead: 1.5M module completions, $550K in bookings, and +11.3% engagement.

Rebuilding a Learning Platform From the Ground Up
Web
A fragmented learning platform used by thousands. No coherent system, no clear path through it.
I redesigned the entire experience in 3 months as the sole designer. The work was validated internally before the company shifted to a third-party platform.
password: nikita26

10 AI Design Tools, One App, One Week: What Actually Works
Mobile UI/UX
I wanted to know which AI design tools actually hold up under real conditions. So I built a controlled experiment: 10 tools, 3 screens each, every phase of the workflow. The answer was not what I expected.
Designing intuitive products people choose to come back to.
Senior Product Designer, 5+ years building digital products from 0→1.
Hi, I'm Nikita, I'm Nikita, a senior product designer with 5+ years of experience. I specialize in the moments where users get lost or give up. Tangled navigation, invisible progress, onboarding that drops people off a cliff. That's where I do my best work.
I'm drawn to products that are genuinely hard to use well. Not because the design is bad, but because the underlying system is complicated and someone has to make it feel simple. I work best when the problem is structural. Lately I've been figuring out where AI actually helps and where it just gets in the way.
Outside of work I train in agility with my dog Coraline. It's a better parallel to design than it sounds. Structure, timing, clear signals, and a lot of iteration before anything clicks.
Selected works
idea worth exploring ↓

One Designer, Two Platforms, One Acquisition
Web · Mobile
One designer. Two platforms. An acquisition that could have broken everything.
Instead: 1.5M module completions, $550K in bookings, and +11.3% engagement.

Rebuilding a Learning Platform From the Ground Up
Web
A fragmented learning platform used by thousands. No coherent system, no clear path through it. I redesigned the entire experience in 3 months as the sole designer. The work was validated internally before the company shifted to a third-party platform.
password: nikita26

10 AI Design Tools, One App, One Week: What Actually Works
Mobile UI/UX
I wanted to know which AI design tools actually hold up under real conditions. So I built a controlled experiment: 10 tools, 3 screens each, every phase of the workflow. The answer was not what I expected.